GYLD is a new-generation agency
helping video game developers on their quest to obtain better publishing and
investment deals. We are a team of highly experienced agents, financial advisors,
business analysts, game developers, producers, UX designers, project managers, and
legal advisors.
We secure investment and publishing
deals for video game developers - all on a ‘No win, no fee’ basis. We also help to
create comprehensive production schedules, budgets, design documents, corporate
documents, business processes, and resource plans. Then we lead publisher and
investor outreach, match developers with the best partnership opportunities, and
represent them through the contractual proceedings.
We believe the world needs great
games. To make a great game, developers need money. To make a game successful,
developers often need the help of a publisher.
But the world of publishing
has a very steep learning curve, and developers have little access to affordable
representation and business support to help them to navigate this field. Traditional
agency and consultancy models are outdated, expensive, and, quite frankly, not very
indie-friendly.
There are few industry standards across publishing contracts,
territory-specific laws, IP acquisition trigger points, access to source code,
recoupable vs non-recoupable costs - It’s a tall order for developers to understand
the obligations and implications of these provisions, especially without spending
thousands of dollars on legal advice.
We founded GYLD to address this. With
diligent representation and expert knowledge, we equip developers with the tools and
business support they need to party up for their venture ahead.
To address the industry’s lack of
affordable representation, GYLD specifically operates on a ‘no win, no fee’ basis.
Our model consists of two simple fees:
1) We add a small percentage on
top of the total funding amount that you’re seeking.
2) Once your game releases,
we share in a super tiny percentage of the game’s revenue for a limited period of
time.
These fees only apply once we successfully get you funding - if we
don’t get you a deal, then you don’t pay a cent! We pride ourselves on delivering a
million dollar service, and work tirelessly to get you the best possible deal.
Otherwise we don’t get paid.
- Developers typically start a studio
because they simply want to make video games - the studio is often a byproduct of
that venture. As a result, it’s common for studio founders to forget (or not even
realise) that implementing good business practices is essential to the
sustainability and longevity of their studio and game-making career.
- As
well as being rangers, we see ourselves as match-makers. We tailor our outreach to
publishers and investors based on each party’s requirements, offerings, company
culture, interests, and strategies, to create the best opportunities for successful,
long-lasting working relationships. With the experience of working on more than 200
video game deals, we’ve developed our intuition and skills for facilitating video
game business partnerships.
- People thought we were crazy to start a new
business during covid, but we saw an opportunity as the game industry underwent a
metamorphosis in the way it conducts business. We exceeded in bringing value to
developers and publishers who could no longer travel to conferences. We’ve made it
cheaper, easier, and more assured to create successful partnerships between
developers and publishers/investors with our model.
- Testament to our team’s
abilities, we’ve been exceedingly fast at securing our clients fantastic publishing
partnerships, with offers coming in less than 24 hours after initial contact with
the publisher.